To write data to a binary file, you create objects from which of the following classes?

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BinaryWriter Class

  • Reference

Definition

Writes primitive types in binary to a stream and supports writing strings in a specific encoding.

In this article

public ref class BinaryWriter : IDisposablepublic ref class BinaryWriter : IAsyncDisposable, IDisposablepublic class BinaryWriter : IDisposablepublic class BinaryWriter : IAsyncDisposable, IDisposable[System.Serializable] public class BinaryWriter : IDisposable[System.Serializable] [System.Runtime.InteropServices.ComVisible(true)] public class BinaryWriter : IDisposabletype BinaryWriter = class interface IDisposabletype BinaryWriter = class interface IAsyncDisposable interface IDisposable[<System.Serializable>] type BinaryWriter = class interface IDisposable[<System.Serializable>] [<System.Runtime.InteropServices.ComVisible(true)>] type BinaryWriter = class interface IDisposablePublic Class BinaryWriter Implements IDisposablePublic Class BinaryWriter Implements IAsyncDisposable, IDisposableInheritanceAttributesImplements

Examples

The following code example demonstrates how to store and retrieve application settings in a file.

using System; using System.IO; using System.Text; class ConsoleApplication { const string fileName = "AppSettings.dat"; static void Main() { WriteDefaultValues(); DisplayValues(); } public static void WriteDefaultValues() { using (var stream = File.Open(fileName, FileMode.Create)) { using (var writer = new BinaryWriter(stream, Encoding.UTF8, false)) { writer.Write(1.250F); writer.Write(@"c:\Temp"); writer.Write(10); writer.Write(true); } } } public static void DisplayValues() { float aspectRatio; string tempDirectory; int autoSaveTime; bool showStatusBar; if (File.Exists(fileName)) { using (var stream = File.Open(fileName, FileMode.Open)) { using (var reader = new BinaryReader(stream, Encoding.UTF8, false)) { aspectRatio = reader.ReadSingle(); tempDirectory = reader.ReadString(); autoSaveTime = reader.ReadInt32(); showStatusBar = reader.ReadBoolean(); } } Console.WriteLine("Aspect ratio set to: " + aspectRatio); Console.WriteLine("Temp directory is: " + tempDirectory); Console.WriteLine("Auto save time set to: " + autoSaveTime); Console.WriteLine("Show status bar: " + showStatusBar); } } } open System.IO open System.Text let fileName = "AppSettings.dat" let writeDefaultValues () = use stream = File.Open(fileName, FileMode.Create) use writer = new BinaryWriter(stream, Encoding.UTF8, false) writer.Write 1.250F writer.Write @"c:\Temp" writer.Write 10 writer.Write true let displayValues () = if File.Exists fileName then use stream = File.Open(fileName, FileMode.Open) use reader = new BinaryReader(stream, Encoding.UTF8, false) let aspectRatio = reader.ReadSingle() let tempDirectory = reader.ReadString() let autoSaveTime = reader.ReadInt32() let showStatusBar = reader.ReadBoolean() printfn $"Aspect ratio set to: {aspectRatio}" printfn $"Temp directory is: {tempDirectory}" printfn $"Auto save time set to: {autoSaveTime}" printfn $"Show status bar: {showStatusBar}" writeDefaultValues () displayValues () Imports System.IO Module Module1 Const fileName As String = "AppSettings.dat" Sub Main() WriteDefaultValues() DisplayValues() End Sub Sub WriteDefaultValues() Using writer As BinaryWriter = New BinaryWriter(File.Open(fileName, FileMode.Create)) writer.Write(1.25F) writer.Write("c:\Temp") writer.Write(10) writer.Write(True) End Using End Sub Sub DisplayValues() Dim aspectRatio As Single Dim tempDirectory As String Dim autoSaveTime As Integer Dim showStatusBar As Boolean If (File.Exists(fileName)) Then Using reader As BinaryReader = New BinaryReader(File.Open(fileName, FileMode.Open)) aspectRatio = reader.ReadSingle() tempDirectory = reader.ReadString() autoSaveTime = reader.ReadInt32() showStatusBar = reader.ReadBoolean() End Using Console.WriteLine("Aspect ratio set to: " & aspectRatio) Console.WriteLine("Temp directory is: " & tempDirectory) Console.WriteLine("Auto save time set to: " & autoSaveTime) Console.WriteLine("Show status bar: " & showStatusBar) End If End Sub End Module

Remarks

The BinaryWriter class provides methods that simplify writing primitive data types to a stream. For example, you can use the Write method to write a Boolean value to the stream as a one-byte value. The class includes write methods that support different data types.

When you create a new instance of the BinaryWriter class, you provide the stream to write to, and optionally specify the type of encoding and whether to leave the stream open after disposing the BinaryWriter object. If you do not specify an encoding type, UTF-8 is used.

Important

This type implements the IDisposable interface. When you have finished using the type, you should dispose of it either directly or indirectly. To dispose of the type directly, call its Dispose method in a try/catch block. To dispose of it indirectly, use a language construct such as using (in C#) or Using (in Visual Basic). For more information, see the "Using an Object that Implements IDisposable" section in the IDisposable interface topic.

A derived class can override the methods of this class to give unique character encodings.

Constructors

Fields

Properties

Methods

Close()

Closes the current BinaryWriter and the underlying stream.

Dispose()

Releases all resources used by the current instance of the BinaryWriter class.

Dispose(Boolean)

Releases the unmanaged resources used by the BinaryWriter and optionally releases the managed resources.

DisposeAsync()

Asynchronously releases all resources used by the current instance of the BinaryWriter class.

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
Flush()

Clears all buffers for the current writer and causes any buffered data to be written to the underlying device.

GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
Seek(Int32, SeekOrigin)

Sets the position within the current stream.

ToString()

Returns a string that represents the current object.

(Inherited from Object)
Write(Boolean)

Writes a one-byte Boolean value to the current stream, with 0 representing false and 1 representing true.

Write(Byte)

Writes an unsigned byte to the current stream and advances the stream position by one byte.

Write(Byte[])

Writes a byte array to the underlying stream.

Write(Byte[], Int32, Int32)

Writes a region of a byte array to the current stream.

Write(Char)

Writes a Unicode character to the current stream and advances the current position of the stream in accordance with the Encoding used and the specific characters being written to the stream.

Write(Char[])

Writes a character array to the current stream and advances the current position of the stream in accordance with the Encoding used and the specific characters being written to the stream.

Write(Char[], Int32, Int32)

Writes a section of a character array to the current stream, and advances the current position of the stream in accordance with the Encoding used and perhaps the specific characters being written to the stream.

Write(Decimal)

Writes a decimal value to the current stream and advances the stream position by sixteen bytes.

Write(Double)

Writes an eight-byte floating-point value to the current stream and advances the stream position by eight bytes.

Write(Half)

Writes an two-byte floating-point value to the current stream and advances the stream position by two bytes.

Write(Int16)

Writes a two-byte signed integer to the current stream and advances the stream position by two bytes.

Write(Int32)

Writes a four-byte signed integer to the current stream and advances the stream position by four bytes.

Write(Int64)

Writes an eight-byte signed integer to the current stream and advances the stream position by eight bytes.

Write(ReadOnlySpan<Byte>)

Writes a span of bytes to the current stream.

Write(ReadOnlySpan<Char>)

Writes a span of characters to the current stream, and advances the current position of the stream in accordance with the Encoding used and perhaps the specific characters being written to the stream.

Write(SByte)

Writes a signed byte to the current stream and advances the stream position by one byte.

Write(Single)

Writes a four-byte floating-point value to the current stream and advances the stream position by four bytes.

Write(String)

Writes a length-prefixed string to this stream in the current encoding of the BinaryWriter, and advances the current position of the stream in accordance with the encoding used and the specific characters being written to the stream.

Write(UInt16)

Writes a two-byte unsigned integer to the current stream and advances the stream position by two bytes.

Write(UInt32)

Writes a four-byte unsigned integer to the current stream and advances the stream position by four bytes.

Write(UInt64)

Writes an eight-byte unsigned integer to the current stream and advances the stream position by eight bytes.

Write7BitEncodedInt(Int32)

Writes a 32-bit integer in a compressed format.

Write7BitEncodedInt64(Int64)

Writes out a number 7 bits at a time.

Explicit Interface Implementations

Extension Methods

Applies to

See also

  • Encoding
  • How to: Read and Write to a Newly Created Data File
  • File and Stream I/O
  • How to: Read Text from a File
  • How to: Write Text to a File

Which class is used for input of binary data from a file?

The BinaryReader class is used to read binary data from a file. A BinaryReader object is created by passing a FileStream object to its constructor. The following table describes commonly used methods of the BinaryReader class.

When you write a method that throws a checked exception you must?

If some code within a method throws a checked exception, then the method must either handle the exception or it must specify the exception using the throws keyword. In checked exception, there are two types: fully checked and partially checked exceptions.

When Deserializing an object using the readObject method you must cast the return value to the desired class type?

When deserializing an object using the readObject method, you must cast the return value to the desired class type. When the code in a try block may throw more than one type of exception, you need to write a catch clause for each type of exception that could potentially be thrown.
When catching multiple exceptions that are related to one another through inheritance you should handle the more general exception classes before the more specialized exception classes.